A downloadable tool

Buy Now$30.00 USD or more

Stop fighting "phantom" networking bugs. Replication Analyser by JIM DEX GAMES is a powerful, lightweight Editor Tool that audits your entire UE5 project for replication errors, performance bottlenecks, and physics conflicts in seconds.

Networking is Hard

You’ve built a great feature, but the Client can’t see the variables, the Server is lagging, or the character is jittering uncontrollably. Finding these issues manually in hundreds of Blueprints and C++ classes is a nightmare.

Automated Auditing

Replication Analyser acts as your personal Senior Network Engineer. It scans your project, identifies exactly what is broken, and—in most cases—fixes it for you with a single click.

Core Features

  • Instant Project Scan: A high-speed auditor that crawls your Game folder.
  • One-Click Auto-Fix: Automatically repair common mistakes like missing bReplicates flags or incorrect component settings.
  • C++ & Blueprint Support: Uses the Unreal Reflection system to "read" your native code and your visual scripts.
  • Physics Jitter Detection: Finds the #1 cause of multiplayer lag: Movement vs. Physics conflicts.
  • Clean Reporting: Export your findings to CSV to share with your team or track your bug-fixing progress.
  • Zero Runtime Overhead: This is an Editor-only tool. It never touches your packaged game build.

What’s in the Box?

  • Full C++ Plugin Source Code.
  • Integrated Slate UI Tab.
  • PDF User Manual with Step-by-Step setup.
  • Builds for Unreal Engine 5.6+.

Buy it on Fab

Prefer to keep all your assets in one place? Get Replication Analyser on the Fab Marketplace here!  : ReplicationAnalyser

Purchase

Buy Now$30.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:

ReplicationAnalyserUE5_6.zip 41 kB
ReplicationAnalyserUE5_7.zip 41 kB
ReplicationAnalyserManual.pdf 71 kB

Development log

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